Thread: LMAT (February)
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blurredd

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Feb 11, 2006, 10:40 AM
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Quote:
Originally Posted by Cooba
Meh, after what Violet pointed out I'm back on the skeptical side. I'm not exactly sure how are the brick tiles intended to fit with their different perspective. It would be a pain in the posterior to fix the brick tiles so they used the same perspective as the soil tiles...
Well, Disguise's Nature's Ruins and Agama's Egypt don't have perfectly-uniform perspective but people still like those tilesets. In fact, many pseudo-3D tilesets have conflicting perspectives, and in general people don't seem to mind all too much.

Quote:
Originally Posted by Cooba
Also, for what it's worth, we don't really need another nature tileset WITH buildings, no matter what are the actual buildings imo. The bricks heavily remind me of the Chateau tileset, and the metal plates clash in a bad way with how are the soil tiles planned out.
The tiles I added weren't meant to be the main tiles in the tileset. It's supposed to give people more options so that every level made with the set doesn't have the same exact feel. If you want to make a level with only a forest theme, that shouldn't be a problem. And the last time I checked, colors can be adjusted (I figured this might've been an issue but I was more concerned about adding FS's tiles before many more changes were made). I'm starting to think using blue bricks instead with darker colors might be a good idea. As for the metal issue, alternative tiles could be added where metal isn't used on top of the bricks.

Quote:
Originally Posted by Cooba
Ok, we had a semi-organic, semi-mechanical tileset for August, but we don't need another one, do we?
If you ask me, there should be more tilesets that don't rely on only one basic theme. I just think tilesets with more intricate themes are much more interesting.
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