Thread: Level sizes
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Doubble Dutch

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Joined: Mar 2004

Posts: 3,072

Doubble Dutch is doing well so far

Feb 19, 2006, 06:32 PM
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Tell me something I don't know. It's seems to be rotated because of the handler that processes the animation. Even the gemring is processed that way.
Can someone tell me how the stored gem sprites are converted into the various colors of Gem? I'm curious and don't know nearly enough of the code to figure it out.
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