Hehe yeah ! that's me pretty much doomed to arthritis!
Righto folks another picky for you as I'm enjoying having particles working. It may look a bit stupid in its current setting but if this were an underwater scene it would be awesome.
So yeah, still working on bugs...got one in the scaling system at the mo but I know exactly how to fix it and it will take about 5 mins....I can also see a potential bug in the trigger system so I'm going to hunt that down aswell.
Bye ! (for probably a few hours)
[EDIT]
Yup back again...every available and unavailable moment is going into this at the moment. Particles are now much more stable. I have found the expected bugs in the trigger system and fixed one..but the second is proving a little more arduous. Scaling bug fixed though it has made another one I havnt quite figured out yet.
Other than that I have the odd object not retaining it's texture when copied (though they are old and so I think it was their compiling that has beggered em up.
I have a selection bug when moving objects with arrow keys and not the mouse...
...and another scaling bug with particle sources...it's an odd one actualy I'm having difficulty finding it.
...Oh and a huge bug in the 'New Level' command...namely it crashes the editor...so that will probably need rewrite !
Once thats done I'll hunt some more...no doubt find some more bugs and then start the saving and loading routines....they will be hard me-thinks !
Ok, bye again
[EDIT]
Um...all the bugs are fixed.....now what am I gonna do with my free time ?
Well...could be time for the save rotuine then....this'll be interesting
Confused goodbye
[EDIT]
Was too good to be true...realised I havnt made the light settings window, options for making water, a way to set gravity and bouyency...also need a way of attaching sounds to events and objects...this one is for the object editor aswell.....AND THEN IT'S SAVE TIME !
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Last edited by Baggers; Feb 21, 2006 at 05:31 AM.
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