Quote:
Originally Posted by Nimrod
Well thats mostly true. The List Server (coded by Epic) got caught on a Net Handle error which generates 100% CPU usage, after a couple of minutes it usually gets itself out of that, but for some reason it didnt.
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This is your brain on Epic listservers.
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I'm sick and tired of this community. So goodbye.
PS: Unreal > JJ2.
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