Quote:
Originally Posted by Neobeo
I've been working on a .JSD format which patches the sprites that have changed, but this is proving to be quite difficult. The first alternative I had considered involved removing all sounds (which reduced anims.j2a to a whopping 2.28mb), but was not very practical.
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I will try to help, Thinking of a format i just would like to see a comprest folder, with all images and a plain text who gives the place of the images in the anim.j2a:
Example:

Here you can see 2 images, and a text-file map.txt! It is selfexplaining I think...
Call this babe mushroom.JSD, make a function that opens the *.JSD file, and open the map.txt file inside it.
Just read the filename, read the ID, Animation and Frame number, line by line, and add them to the file anims.j2b
with -> more i mean: hotspot, gunspot, and so on.
I hope that helps!
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