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Baggers

JCF Member

Joined: Jan 2005

Posts: 558

Baggers is doing well so far

Mar 19, 2006, 03:38 AM
Baggers is offline
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All: M.I.A Pro is still just an idea. I'd only really go for it if the free version of M.I.A did well. This is because I would be investing money in M.I.A Pro for extra features and I'd need to be sure that I coud make it back.

Ok that said I'll answer these questions:

Marijn: Free media for all versions of M.I.A...it's on the web, it's just knowing where to look for it. I will be providing loads of links and downloads of free media when I release M.I.A. It's not meadia I have created but media that I have found over the web while making this project.

Odin: Very undecidied about features of Pro...some i'd like to have in are pixel shader support, fully drivable vehicles, ragdoll physics, totaly redesigned GUI system....but again these are just ideas and some may arive in this free version of M.I.A.
I see your thinking....Lets have ideas from you guys to what they shuld be called. I think even just calling them 'Games' would sefice.
the idea of using Total Conversion came when this was still the Jazz3D project and I was thinking of how users could use the editors to totaly convert it into a different game...once the project became M.I.A it just stuck !
Ok so lets hear your ideas, they need to be short clear and easy to say, it must not sound too technical.

Righto I started plannign the engine lastnight so I am coding some of it today. I dont know if I'll work late tonight as I have teaching tommorow mornign and my sleep was disturbed by a mouse leaping onto my bed last night...ugh.
Bye !
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