Quote:
Originally Posted by Neobeo
It is hardcoded, but a launcher would be able to patch the program's memory before it starts to execute.
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Oke. I have download Jazz Demo ( this is not my PC :'( ) and Tseach and I seach for the .j2a file, Found it...
After that I used the "Jazz Destruction Station"  on the Animssw.j2a,
The first sprite just load fine, after that I get a error...
Big deal, but i need to test it with the real game and a other anims.j2a, my plan is to just change anims.j2a in the memory with a other name.
See what for effect is has.. properly nothing because the code is alreade used, but the movies need to give me some time ( I don't know when the anims.j2a file get loaded, after the movies ?? I hope so  )
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