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EvilMike

JCF Member

Joined: Jun 2001

Posts: 3,478

EvilMike is OFF DA CHARTEvilMike is OFF DA CHARTEvilMike is OFF DA CHARTEvilMike is OFF DA CHART

Mar 24, 2006, 09:04 PM
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Quote:
Originally Posted by JazzBusters
Another myth is: is Orbitus Level 2 (from Jazz Jackrabbit 1) really possible? A lot of members have mailed us about that. 'Could you please test it?'

Well, OK. Peter has never played JJ1 again since he was angry about the fact about JJ3, but now he play it again to test this myth.

And... he was able to reach the exit! With 2.45.6 minutes left.
He wrote this walkthrough:

Go down where the first arrow pointing in that direction tells you. All
the way to the left, beyond the boatload of Toaster orbs, is the red
gem. Can you keep it throughout the remainder of the level?

Use the unicycle springboard to get back up to the top. If you don't
want to get hit by the gray eyes, use Launchers from a safe distance.
Ride the purple lift all the way up. If you let Jazz get crushed in the
ceiling, you'll hear a sound similar to Jazz getting put through a
synthesizer/cheese grater. That's how I describe it - come up with your
own fancy wording.

Take the bouncy floors over every enemy in that area. They will almost
always hit you - every single one. Don't give place to enemies that
don't merit it (in other words, don't kill anything that you don't need
to make contact with in the first place). You will only make it harder
on yourself by trying to shoot them down. Keep holding to the right so
the bouncy floors don't spring you up. You should go through small
corridors if you keep holding to the right. At the end you will be
rewarded with three carrots, which you probably need by now.

Beginning at the fast-moving purple ledges, you will find the
checkpoint. (Finally!) Keep moving right along. At the end of the first
set of purple platforms is a fallen star, although the jump required to
get it is extremely hard to execute. Try not to fall into the spikes at
all. There are bouncy floors below most of the platforms, so don't
worry too much.

At the end of these purple platforms, let the blue ledges carry you to
a 1-up. After getting it you will have to make a long jump between
narrowly set bouncy walls. The jump takes place so quickly that Jazz
will beat the scrolling screen, but if you hold either direction you'll
make it safely up to the ledge.

After a bounce between two more widely separated walls, the next drop
will lead to the exit.

So, this level is real possible!

End result: Myth CONFIRMED
Cool you wrote it in verse