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blurredd

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Mar 30, 2006, 09:36 AM
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Quote:
Originally Posted by Radium
Actually, I have an idea related to this. What about a map with single-player type design, hosted in CTF mode. Each team tries to make it to the other's start position, and if they die they go back to their start. Like double-sided assault, only every member of the team needs to get to the end for them to be able to score enough points to win, and upon reaching the end you are out for the game (put in a little box of outness).
This reminds me of the concept EvilMike told me about (which he might've gotten from another game). The one level I made with this concept wasn't that good, and Mike probably didn't make a level himself. It's not to say good levels can't be made with this idea; it's just I'm already discouraged from trying it again.
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D3
Extra. No CTO v0.75
Animating Tiles Properties.
ATB Contest. Scripting Language.
Gameplay Theories.
1UP. Pitfall. Desolation.
SC2.