Thread: Hacking reports
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Stijn

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Jun 8, 2006, 12:21 AM
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Quote:
Originally Posted by Puffie40
But then you have the problem of having too many listservers. Let's say there are fifteen servers, a game on each one. The game has to contact each one to display all 15 games, and that can take a full minute or more depending on the listserver ping times.

We would also have to keep a list updated of all the servers, as then you have the problem of servers popping up or going down.
Not if the servers constantly synchronize.