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Bobby aka Dizzy

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Joined: Jan 2001

Posts: 1,560

Bobby aka Dizzy is doing well so far

Jun 14, 2006, 10:18 PM
Bobby aka Dizzy is offline
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Beta Test Unofficial 1.23 Patch

...:::: Jazz Jackrabbit 2 v1.23.10 Unofficial Patch :::...

-------------------------------------------------------------------------------
During this beta test period I encourage everyone to adopt this patch as their
main jj2 application while keeping a backup. This patch is only useful if it
can be used as seamlessly as the standard .exe.

Please report any and all problems you may experience with this. I have
tried my best to make sure that nothing new goes wrong but I cannot
guarantee this. Use this patch at your own discretion and please report all
problems or issues to me.
-------------------------------------------------------------------------------

::ownload Here:::

http://www.jazz2online.com/jdc/level...azz2_12310.exe
If everything goes smoothly a patch will be posted on J2O when I am confident that everything works perfectly.

:::Change Log:::

1.23.01 (Initial Public Test Release)

- Red team brackets
The red team now has brackets ([]) around player names when their private
chat is printed to the screen. No more is the red team chat inferior!
- I have never experienced any problems with this fix.

- Seeker Holes
The problem of seeker ammo (#4) being attracted to spots where no player
currently exists has been fixed so the only "seeker hole" exists at (0,0).
This has been changed for both clients and the server.
- Please test/verify that seeker holes have gone away/gone to the top left.
In the future I may put them off screen but for now it's easiest to test when
they exists but in a location that is out of the way.

- Respawn
Problems once fixed by "respawn.exe" are now fixed. In particular,
floating +3 ammo pickup will not stop respawning after a player
picks up an initial 50 pieces.
- This is the most recent and difficult change. If testing please make sure
both regular ammo and toaster ammo works. They are handled separately.

If you have any technical questions feel free to ask me here.


:::Future Goals/Wish List:::

Here's a list of bug fixes I'd like to see patched in the future. If you have
ideas to add to this or want to help fix problems please contact me.
(Listed in no particular order.)

- Flag recapture when one dies on a CTF base.
Unfortunately this bug has been present since 1.20 and therefore does not
likely have an easy fix. I believe a change to the main gameloop would be
necessary and that is unfortunately difficult.

- Problems with team chat that occurs when players do not join the default team.
The only fix good enough to do this would have to make it a server-side
only fix. From what I have considered so far this would involve reassigning
client numbers right as people join the game. This however has proved
fairly difficult to accomplish.

- CTF Bug (repeated name scrolling)
I believe this could be fixed. I consider it a rather low priority however
because nearly all ctf levels anymore protect against this with a mask.

- 3hks
This would require massive changes to how jj2 works and I do not think it
would be possible to do this through assembly. But please feel free to
prove me wrong!

- Server crashing when a client downloads a tileset (and people are talking)
This could be potentially difficult to figure out but could be quite
difficult to fix. I think that this could be fixed however.

- A patch for TSF fixing all of these issues
If someone has the time or cares...