Help with Textured Backgrounds and Palletes in general
I really want to make my own tileset, and I've had this awesome idea for one. So now I'm trying to make my idea a reality.
So, I've been trying to follow Disguise's guide-thingy.
Anyway, I made the pallete for my textured background, exactly how the guide says.
Except for one thing:
I'm using a program called Irfanview (along with MSpaint >_>), and not PaintShopPro.
Luckily for me, I can edit, import, and export pallets in Irfanview.
So I follow the guide some more, and import the PAL file into the background.
It becomes completely blue (the color I used instead of pink, which is the color Disguise used in his guide. I used blue because I was using Purple in the background).
I think I know what the problem is. That it didn't do the "match nearest color" thing.
I just don't know where it is.
I've looked in the Help files, but that didn't really help.
Does anyone here know how I might be able to fix this? (besides getting PSP, I tried and the trail won't work on my comp)
|