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7. Mallet
Its the most efficient, offensive conduct. The player is fast, hard and cold. By the best tricks and moves get attacks blocked and the enemy get followed of the player. Withal he takes all carrotes before the enemy is able to. Flight only at 1 or 2 hearts. Pro-Camping gets set lightly. Player like Windir
8. Defensive
The Technology of the profs. Nasty, soft, destroyable. In the first the player studys the conduction of the enemy: Where does he camp? Witch ways he takes?
The Attack:
Wait and plan then attack safely with a targeted shoot. But the enemy can’t see you! Tricks are the A and O to suprise the enemy. Let the enemy following you and dont forget this rules:
a) You win if the enemy follows you from behind.
b) You win if you are over the enemy.
By a hurt run as fast as you can to the carrote and defend it. If the enemy needs the carrote, so let you hurt by him and stole him the carrote.
Defend is the best Attack!!! Pro-Camping is the gun. Beatable gets: Wallace
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Offense is more "profs" than defence. All the noobs out there know how to just run away and shoot seekers.
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