Quote:
Originally Posted by Grid
Fair enough, that makes sense.
Here's an idea: perhaps Devan gets the robots to start a war with a much more powerful planet. He knows Carrotus will nearly be destroyed in the hopeless battle.
...I got nothing.
I suppose that works.
My point here is that the kids didn't have to push said "shiny button." Why is it that the kids get sucked up without the need for a button?
Actually, in JJ2, there was no way back through a warp point. Once you've gone through one, you're stuck on the other side.
Eh... Devan really didn't have time to set a trap for Jazz's future kids in JJ2. Throughout the game, Jazz and Spaz were right on his heels and presumably went through every time warp that Devan did. Had Devan gone to the future, the Jackrabbit brothers would have gone there, too.
|
ok well think if devan has a time macheian then of course he has time he could of gone to the future or the past to set up a trap to stop the trio.
and the kids they just push any butten and they get the right one
and the warp point well then if it is a warp point then it doesn't suck in because you have to walk into it so then the kids wouldn't have gone throw and the story would never work then.
and final well that is a good idea the the robots start a war with a more powerful plaint but devan want's to rule the plaint so i don't work besides i got a better idea in mind for the robots and you will have to wait and see ^^ 
__________________
i'm a big fan of jazz first game i ever played.
|