Quote:
Originally Posted by FireSworD
People need to make more levels like "QoB" and "you can't scream in outer space", only more interesting.
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Neobeo's firetruck. It's very long and puzzle oriented. Some parts can be a bit dull and repetitive but overall it's a pretty neat level.
Quote:
Originally Posted by Bobby aka Dizzy
Thanks, Blur, this brings back memories.
So when did Violet make Windy Tests? And when did you make your first test, Mike?
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A long time ago, but a long time after the first tests were made. I never got into it until I saw that the potential of test levels went beyond simply jumping through mazes of warps. Originally I was against test levels, seeing them as lacking any real skill to make and being boring and repetitive to play. This holds true to some extent, but the truth is they can be fun, and require just as much skill to make as any other type of level.
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