I have to agree with Disguise on those tactics, except for 1 thing: Jazz and Spaz don't move at 20 tiles per second. That's a bit too fast, I believe. Considering Jazz/Spaz are 1 tile like this:
# <---Jazz/Spaz
_ <---1 tile.
They don't run at 20 tiles per SECOND. More like 2-4 seconds.
Still, battle strategies:
- Arc. Of. Doom. Memorise those 3 words. The best seeker tactic. Near inescapable when done by experts.
- Reverse air jump. With Spaz, when running away and they're close behind, jump, double jump backwards and keep going. Buys you more time. Also, if you don't go tohigh, you can convert it into an arc of doom.
- In the standard blast-fest, there is usually someone who runs in, pops off a few quick shots and high-tail's away like a scared...well...rabbit (usually me). Effective, and evil. I hate when people do this ('cept when it's me

)
- RF's work really well. When there's a scared n00b player with only a blaster, and you come storming in, guns blazing with powered up RF's, they'll wet themselves. Not literally, but you get the idea.

- When people stay away from the big battles and steal your hard earned kills with a ranged bouncer shot, run and blast. Look out Disguise

- Disguise has another point. If you can accomplish a goal like taking the carrot or powerup, even if dying in the process, it's worth it. Unless of course, the guy who killed you has now won the battle.
- Fully fast-fired blaster, with powerup, is one of the best weapons. Just hold down fire, turn on the run lock and run around spraying everything.