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Neobeo

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Joined: Sep 2002

Posts: 409

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Aug 23, 2007, 05:46 AM
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Twistout: Battle Game

Yet another crazy experiment from another j2nsm member.

Story
The story behind this idea is nowhere near as bizarre as Overlord's, so there is no tale to tell. Except maybe the name: Twistout. Which is just the short from of "Blackout With a Twist".

The idea
I'm guessing you're already getting the idea behind all this. I thought the idea of playig Battle1 in black was already interesting to try out, but the lack of eyecandy can be boring eventually. So I made my own "blackout" version, but replaced layer 4 with messed up settings (albeit the same tiles), and applied it to B1 (and later B2/B3). Basically what happens is if you move left, the layer moves right, and vice-versa. The levels I tested this concept on are basically unedited versions of B1, B2 and B3 with the exception that layer 4 is messed up. Hence its name - Twistout. This way you still cannot see the level and you have to rely on your own knowledge of the level layout and whatever visible events to navigate. And to add to the frustration, the sprite layer is moving in the wrong direction, which is very misleading. Since most of the battle levels are well overplayed, it should adds an interesting new element to the gameplay: concentration vs. vision. While I tested the levels online some people were already impressed by the idea, and others were just downright confused. The idea is rather an experiment at this stage and I probably *could* modify a few things so comments are welcome.

Screenshots


Download
http://chaos.foxmage.com/cooba/neobeotwisted.zip (Thanks cooba.)

Other liabilities
Fine print says I copied Overlord's template.
__________________
<TABLE border=1><TR><TD>Facts:
Jazz Sprite Dynamite (JSD)
Tileset Extractor
Neobeo's Firetruck

</TD><TD>Myths:
Jazz Creation Station Plus (JCS+) - 10%
Coming soon - a dedicated server! - 25%
Jazz Sprite Dynamite v2 (JSDv2) - 2%
Another generic single-player level - 0%
</TD></TR></TABLE>

Last edited by Neobeo; Aug 23, 2007 at 06:57 AM.