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Jerrythabest

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Joined: Apr 2005

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Aug 23, 2007, 12:54 PM
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Quote:
Originally Posted by Biohazard UOI View Post
Sweet idea. Let us follow my train of thought into the realm of the real...

If this is to be a serious project (which I would love), we should pay attention to some important thoughts before getting too carried away in the 'fun parts' of developing it:

1) It must be something that people outside of the current JJ2 world can relate to in order for it to be interesting (put on your marketing cap).
2) We must have commitment from contributors. Ambition and excitement are nice, but commitment is necessary for real achievements like this.
3) We must have the technical means to accomplish video and sound recording and editing, artistic drawing and effects, and other components.

My suggestions about these points:
1) Let's select a target audience first. What types of things can they relate to? Perhaps young teenage to college-age, mostly male, from any country, since they are also the target audience of JJ2.
2) We'll need video people, audio people, writers, artists, editors, and public relations people. There are plenty of American and British players who would be willing to volunteer their English audio (including myself).
3)For starters, I also have an unused, legal copy of Camtasia (by TechSmith), a video screen-capture and editing software package. Also, I highly recommend Audacity for audio recording. It's free and effective .

Other suggestions:
- Don't make a Red vs. Blue ripoff, even though it is a cool series. Ripoffs just never are quite as good. Original content is attractive.
- Keep the relationships and characters the same, but allow the plot to flow freely.
- Take special care to invent interesting plots, involving both physical and emotional conflict. If anyone is talented at storytelling or writing, this is you!
- Don't submit the work to any TV channels or places where it would be mass-publicized until it has had time to mature (at least wait until several fully-edited episodes that the community here enjoys are complete).
- Keep it FREE. After all, the goal is to widen and enrich the JJ2 community, not make money. If it really becomes successful someday, any incoming money would be in the form of advertisement or a third party, not the consumers. That's just the way online projects like this work.

Hopefully I don't sound too critical, because I don't mean to be. I just hope that this will take off with sound guidelines. It would be sweet if this becomes successful. I'd love to help out!
I completely agree on every single point in that post. I'm not going to repeat them and say why I agree, just read my previous posts. Most interesting in your post is that it tells us we've got our first voice.




Quote:
Originally Posted by q4live View Post
I say lets leave it easy:

- No NPC's, if we just stick to PC's (Playable Characters) we could easily make about a weekly or one every two weeks, with NPC's it'll take much longer and it would affect the gameplay, giving the illusion that NPC's are actually PC's.
Although you have a point here I'm pretty sure only 3 characters will make a really sucky story. It may take more time to use NPC's, but the result will be a lot better IMHO. Releasing something with the same three characters every other week is more boring than releasing an episode where more effort has been put in every month.

Quote:
Originally Posted by q4live View Post
- Not story related: viewers who don't know the game won't know what you are talking about, so a seperate story must be made.
Agreed. Though once again we must not change the character relations.

Quote:
Originally Posted by q4live View Post
- Short, random jokes are fine, as long as everyone will understand the jokes.
True.

Quote:
Originally Posted by q4live View Post
- If the game should gain populairity by it the best way is to show the gameplay with a nice own stroyline and in a funny way. The gameplay can only be shown through battles, but those battles can still be original.
Not true; the game as far more than just battles. Members of LTP may stand up and start talking now.

Quote:
Originally Posted by q4live View Post
- A site will be needed to support it, so people can find the episodes all in one place, and possibly a link to where you can download the game.
I'm willing to sacrifice my time once more to make a website. It's something like a hobby. ;p

Quote:
Originally Posted by q4live View Post
- At least one map would do for some time, but eventually a new map must be made with different layouts to be able to give it enough room to develop, and to prevent a monochrome view of the game.
True. Glad we got JCS and plenty of people knowing how to use eyecandy. We can even have a different map each week but I wouldn't know why.

Quote:
Originally Posted by q4live View Post
Ok I think I've said enough long sentences by now. I hope this is the direction we are going, because it is possibly the best.
Never say your ideas are best, a combination of everyone's ideas will give the best result for everyone.
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Last edited by Jerrythabest; Aug 23, 2007 at 01:05 PM.