Programmers needed! Idea for an "Online multiplayer adventure controller" ("OMAC")!
Would someone who is able to code better than me make online multiplayer adventure controller?
The Idea:
Companion of three rabbits (blue team) fights against large Devan's armies (red team) through levels.
How it would work:
Game mode is CTF. The 3 (it would be good if this number could also be cahnged.) first joiners would be in team blue, everyone else goes to team red.
Team red would have a trigger scenery set up (by the controller) to recognize them (I know how to get worked with those triggers in JCS, but such as changing team would probably lead in wrong start poisitons etc.).
And also the red team would start on different positions on level, blue ones will start at the start. Blues would have the normal 5 hearts, but reds only one. Also the blue team has a large ammunition stock at the start of level to help them survive the hazards.
At the end of the level, there would be a boss enemy, a 15(make also this changeable!)-heart red rabbit.
Blue team would win, if they survive to the end of the level, and red if they kill the blue team members "number of flag captures needed" times. So red gets points of killing blueys and blues win if the get to the end. Simple?
So you probably got the idea?
If you can do it, do it!
When the program is ready, post it here.
__________________
Prove me wrong if I am wrong. -TheKax
It seem JCF administration got a move on since my name got "finally" changed. But hey thanks guys out there.
Making kind of a tribute to Foo races + research on the subject... (It's going better now that we have finally foo races uploaded ==> HERE.)
Progress: ▀▄▀▄▀▄▀▄▀▄ 10% or so...
And also randomly here and there hosting the original Team Foo races!
"Your reputation on this post is Somewhat Positive."
Last edited by TheKax; Nov 27, 2007 at 05:28 AM.
Reason: The boss idea, thanks to Jimbob.
|