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ahat

JCF Member

Joined: Aug 2006

Posts: 50

ahat is doing well so far

Dec 1, 2007, 11:57 AM
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Quote:
Originally Posted by sedthh View Post
well I didn't feel like writing but this was a bit too much, so I gonna have to break this happy and peaceful meaningless flamewar between n00b and random people - sorry about it


1.) Oh lawd as I recall you have been saying there's no way in hell one can make a jj2 like game for the DS, now it just turned out to be possible? Awesome. I never said I could go beyond the limits of the hardware, I said there are other options if you program a specified one. Think about the god(-) scene demos (not if I could do anything like those, I just wanted to bring up an example)


2.) No I didn't. I said I wanted either .mp3's or.mods maybe. That doesn't mean I would use them, I went along with the mp3 because it is much easier for me to convert them and they are relatively small if someone tried to post them for help.


indeed lol

Now if any of these misunderstandings have been caused by my lose usage of context and lack of grammar, have my apologies for having a mother-language different from yours
1.)
Quote:
Originally Posted by sedthh
wow thanks for all the ideas, and questions

I haven't paid much attention on how powerful the hardware is because there are always alternative options (so that 4 megs of ram doesn't mean you are limited to 4 megs only, and you can pass on most of the tasks to other parts of the hardware), but since jazz 1 could run on a 486 well I am confident.
It pretty blatant that you think you can go beyond the limits of the hardware. And even if you were making reference to a rampack (which I highly doubt, I think you just got that idea after reading my posts), it would still be a stupid idea.

Also, I would like you to quote the post where I said a JJ2-esque game couldn't be done on the DS. If anything, I would have said YOU couldn't make the game on the DS.

2.) You didn't want MP3's/MODs because you wanted to convert them, you wanted them because PALib has the ability to play MOD (and I assume mp3 now). If you wanted to convert them, you would've just used the .it version which you could easily obtain, and likely the same to rip the samples from.

And just for the hell of it, what would you have been converting the MP3's to? That's pretty interesting.

Stijn: removed personal attack
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Last edited by Stijn; Dec 1, 2007 at 12:14 PM.