Alright. Some of you might've heard me talking about this level, and some might know that Coolman and me worked on it together. The construction of the level started at the 30th of August, 2001. We made it the same way as CTU world was made. After someone has made a part, he sent it to another person, and that person sends it to another person, and so on. Coolman and I had to send the level to eachother really often, because we did only a small part every time. We spent much of our time working on it though. For exemple, every time it was my turn, and I was on the PC, I worked on TaD daily, at least one hour a day. At the 10th of October, 2001, the level was finally done, and released. However we decided to wait a while before deciding to upload it, because LoC was uploaded a while before and we wanted that everone saw that too, because this is a 'sequal' to LoC, however it's different. Especially the ideas, the graphics, the storyline, the dissapearance of the elements and the quests are different this time. Tomorrow, Coolm@n or I will upload Cracco Time and Dimensions to J2o. This is probably the last of the LoC series; Cracco Land of Coins, Cracco Ruines, Cracco BuildUp, Cracco Delaes, Cracco Homittle Village, Cracco The Dark Caves, Cracco Darco Castle, Cracco Hideout, Cracco Fortress, and Cracco Coin were the other finished titels in the LoC series. People who liked LoC, will most likely like this one too.
The tileset made to create this level is CG, a tileset made by me (it's a tileset with very many different kinds of tiles, some from my other tilesets, some new), with help from Coolman.
In the next post, I'll talk about the level itself, and what you have to do.
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