Quote:
Originally Posted by Unknown Rabbit
"play this" has little to do with "more green." FS is, I'm pretty sure, looking for signs of gameplay, which aside from the crate/seeker puzzle are all-but-absent in your screenshots. Screenshots should generally have at least one of the following: a new tileset, new and inventive eyecandy, or definite signs of gameplay.
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There is no new tileset, nor is there any interesting eyecandy. When it comes to gameplay I'm not entirely sure how I can show that to you, except for uploading it on J2O or mailing the level so you can try it out.
Quote:
Originally Posted by gerard244390
By the way Xobim, try your hardest to end the chip catching thing. Maybe orbitz appears, or the chips are burnt? We need to return to level 1 and 2s plot.
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I already fixed that, and some other loose plot ends. All it needs is a small, yet not too small, cutscene.
Quote:
Originally Posted by n00b
I think he might mean is to assess the level yourself so instead of "hoping" it was worth the wait, you "know" it was worth the wait.
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I don't understand what you're saying. :/
Quote:
Originally Posted by DoubleGJ
I wish I could make one more level
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Why? It is obvious that with these kind of projects, people will alter the storyline. The only way to control that, is by doing what Puffie40 said.
If that's not what you're after, then just tell it...
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Earth Mantra, for all your ambient music needs.
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