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Originally Posted by Take One
Hah! Well, I've had experience with 'dying' communities before. Even Doom went through one of those phases: I have been following the posts on Doomworld for a few years now, and at one point, everything just stopped. No news for months, no updates in any sourceports, a severe drop in multiplayer games (as far as I could tell)...
Anyway, several months ago, just before the 15th (I believe) anniversary of the game, a couple of news items were posted, there was a sudden update for ZDoom after almost a year and the annual Cacowards were hosted. Almost instantly, it was practically the early 90s all over again. Even their Doom 3 community was put to shame by the old-school doomers.
Getting to the point, I think that this has the potential to happen with Jazz. Get something interesting to happen, such as a large tournament, and the community is likely to thrive once again. (Also, the release of the source code would obviously help, too - updates, source ports... Just look at what happened to Doom when the source was released. O.k., I'm starting to ramble, now...)
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I know what you mean, i've seen the same, communities of Transport Tycoon and Sensible World of Soccer are good examples aswel.
The TT community was semi-alive and it got a whole new live with doubled strength ever since OpenTTD came out, ( www.openttd.org ) It enabled to play Transport Tycoon Deluxe under windows XP ( and Vista ) and added some very usefull new options and became open source, OpenTTD has become very populair and effective since then and its community is evreything but death.
The Swos ( Sensible Soccer ) community, was actually already dead a few years back, and i saw no hope in its revival. But codemasters released a new swos in 2006, to my biggest suprise, but the new game sucked and only revived the community with some rare activity, the communtiy became active again when a remake of the old swos ( dos version ) was being released on XBLA and a new community site ( www.sensiblesoccer.de ) came up.
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-greetz, Ani
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