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Originally Posted by Odin
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Though I remember really liking an assault level by Blur that took place on a pirate ship, where you had to swim to get to certain parts of the ship.
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That is a very good level, but I recall there only being one objective that really required swimming. The rest could be reached via dry land. Because of that, it's not that annoying. Also, since it's an assault level there is less emphasis on speed. CTF on the other hand is different, because it's not unusual for just one second to be the difference between a win and a loss.
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