Dynamic music idea
I was thinking about how songs start playing from the second pattern when you die (unless you're using a program to prevent this) and then this came to my head.
Maybe it could be possible to make songs jump to certain patterns, like in the first Unreal? Let's say that it could be triggered by touching a trigger zone, or area ID - an additional program detects the collision and shifts the song to a certain pattern which starts a different melody (more dramatic for example). I don't know if it's possible, but I believe it is.
discuss
|