Quote:
Originally Posted by Wraith
Most of what everyone said I agree with, too, and forced death is annoying (ab10btl03.j2l being included).
|
That...that was actually one of my favorite levels in the bash. XD The whole 'roast people while jumping from post to post and HEY DON'T FALL!  ' thing just amused me to no end! (although I still get heart attacks when jumping out into the air |D)
For me, I found the pitty levels very entertaining.
Quote:
Originally Posted by Puffie40
In Unreal or Quake arena, carefully going to the edge and peeking down will tell you if jumping down is possible. In platformers, it's more of a guess, and a guess that more often then not turns into death leads to frustration, and the player joining another server.
|
Hmm.
Your in-game lives are quite expendable, so there's no real penalty for doing a test-jump to see if that's a pit or not. (Does losing a life reduce your roast-score? I must admit that I don't know. Still, it's not -that- hard to make up for, unless you're in a particularly intense duel.)
I guess disappearing for a number of years has stripped away my serious business-sense. ^^
__________________
If you rearrange the letters in 'sword', you get 'words'! n_n -- DDay
|