Good morning all guys.
Ok I really started doing this!!
So first, screnshoots:

If you see "cba.pl najlepszy darmowy hosting" download screenshots there:
Screenshots here (400kB)
Description(all will be in finished game):
-For sound it will use BASS, so it can play wav,mp3,ogg,mod,xm,it,s3m and more as music (You can use j2b2it to play most j2b files)
-For tilesets it will use bmp,jpg and png. (You can use tileset.exe to convert)
-It will not be compatibile with j2l and I don't planning converter for now.
-It can use 24bit tilesets
-It can use pictures as background
-Layers can be transparent
-You can create your own events in level editor
-You can download .gm6 file and edit it
-Tools will be done in Delphi 7
-It will probaly support multiplayer, over LAN, Internet, but I think there will not be splitscreen.
-It will support ambient lighting, and it will have thunder, rain and snow built-in.
-No more pallete problems, probaly

I'm not sure I implement all of ^!
For now, no download link. The game is not ready to play. Maybe I relase download link for first beta next week(where i must upload it, what you advice?). Who wants help, PM me.
Needed: GML programmers (game maker 6.1 full), someone who create j2l converter.
Don't post nooby answers and PLEASE DON'T DELETE THIS OR THERE WOULDN'T BE NEW JAZZ2!!!
Hey, who rip all sprites from 1.23 anims.j2a and upload it for me(animated gif please)? don't want extracting 10000000 sprites with jsd...
If i don't answer I'm probaly working on it.
And finally, sorry for my bad English.