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Originally Posted by Cpp
EDIT2: Maybe add some way that a macro is automatically executed upon game start (level load) and game end eg. you can specify the macro text file name inside plus.ini. Commands inside a macro should probably start without the preceding slash (/instagib => instagib). Also, you may want to add some way to check whether a condition is met ( if {} else {} )... Scripting language, baby!!! 
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Aye, macros would be useful indeed.
Quote:
Originally Posted by Cpp
EDIT3: Just a hint... add a /help command that outputs all possible commands. /help "some command" gives a brief description on what a command does... sort of like in the readme.
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Would be a nice addition too. Has anyone ever counted these commands? I think there must be at least 50 of them by now. Not that that's bad. It's a good thing, actually. It means you can do 50 different things, which is good. But a quick command list would be very welcome.
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