Quote:
Originally Posted by Odin
1. You notice how your diamonds end up forming lines? Fix that.
2. You use the same ground tile over and over. There's about 3 different variations of ground tiles. Use them.
3. This was a little hard to illustrate, but basically you use a background wall behind the same background wall. Another perspective issue, same as with 1. in the first picture I did. It'll work, but it just rubs me the wrong way.
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Yes, you have quite a good eye there. I didn't notice how the gems seem to line up, but hey, nobody can see everything.
And you're right about the perspective issues, I'll get to try and fix them right away.
Mainly that is because of my bad habit of flipping tiles when making symmetrical levels.
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Pack: Legacies
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Level 1: Fairytale Fantasy Land - 140x140
15.4% - ||||||||||
Diamondus Night FP - y_light.xm
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Level 2: Barricade Beach - 110x110
6% - ||||||||||
Beach+ Tropical - tropical_beach.s3m
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Level 3: Starlight City - 140x140
5.387% - ||||||||||
Big Landscape Evening - aws_anew.xm
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Level 4: Nightly Nature Walk - 180x180
4.641% - ||||||||||
IC - SluggionP - alc_run.xm
Last edited by Jimbob; Sep 2, 2008 at 12:13 PM.
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