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Troglobite

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Joined: May 2008

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Oct 29, 2008, 04:54 PM
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How about a slow race?
It would be played in CTF.
Each player would have to start at a diffrent point, and fall through a flag, capturing it, then a number of coins. Each person would have to get a diffrent number of coins.
Then, every one would warp into a course full of wind, belts, sucker tubes, and springs, which would force them towards the finish. The finish would be a bunch of diffrent warps, starting with the one requiring most coins, and decreasing slowly after that. This would be set up so each person ends up warping into a diffrent tunnel with a flag base the same color as the flag they had already picked up. When you touch a flag base with a flag the same color as the one you're holding the other team gets a point. (at least with jj2+) Therefore, a team's score would equal the number of players on the other team who hit the finish. Which ever team could prevent too many people on their team from reaching the finish for longest would win.
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