Quote:
Originally Posted by Hitch
Did that take you like 45 minutes to put together, and have an honest point to argue with?
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You know thats pretty clever making fun of him for pointing stuff out he didn't like and I have to s-
Quote:
Originally Posted by Hitch
-Perhaps make the flow and ceiling the same, what I mean is, if the ground slopes, the ceiling slopes, maybe add a few upper cuts here and there to mix it up.
-Area of the level could be perhaps bigger. From where the seeker pu hits, it might be a good idea to make the ceiling a bit higher, to make game play a lot better, so you won't constantly hit yourself, annoying the (-) out of yourself. Have like widespread levels, I guess that's what you call it, if you know what I mean.
-Springs in the level seem a bit useless towards the seekers, since there's a ceiling right there, maybe have like a dip in the floor, and add suckers? -10  Or something like that to mix game play up a bit, but it's just since those springs seem so close to each other, and really, useless.
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Well Hitch, when it comes to hypocrisy you're doing it correctly.
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