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Dev

JCF Member

Joined: Oct 2005

Posts: 505

Dev is doing well so far

Feb 13, 2009, 12:52 AM
Dev is offline
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Quote:
Originally Posted by Fawriel View Post
And I still didn't receive any constructive help from anyone.
Your backgrounds look fantastic, but your figures need work. Fawriel looks flat in most panels, and I think some more distinct wrinkles in his clothes would help that. I see you very faintly defined a few wrinkles, but just barely with light shading, and it just doesn't show up beside that bold line art. Some more dynamic, bolder wrinkles would have really given him more depth. You're still highlighting and shading most things with a light area on top and a dark area on the bottom, which is pretty unprofessional-looking compared to your line art. Some more sophisticated shading would have done wonders for this comic, like defining bumps, bulges, muscles, etc. As it stands the shading is subtle and almost cowardly, like you were too afraid of making a mistake so you tried to make your shadows so light that no one would notice either way (or else you just have really hard pencils? I don't know).

Your hands need work. For some reason Eirrukovi's hands (in the one frame where you can see them) are infinitely better drawn than Faw's. In the panel where he's leaning on the wall, his left hand is much smaller than his right, and in the final panel his left hand looks like it was cut out of paper. That hand is all fingers and no palm, and two of his fingers look broken. You meant for them to be bending but they're bending out of perspective, and with no crease lines to show where they're bending.

Everyone's hair looks clumped together. You just need to define more strands/spikes of hair so it looks less like cloth on their heads. Easy enough to fix.

The panel with the PUNCH POW is confusing to me. I know some action is happening but I think you would have been better off drawing a character in motion instead of a blur, even if they were supposed to be moving super-fast. I don't know if that blur is an arm in motion punching her or if Faw is quantum mosh-slamming her. Either one would be awesome, though.

A lot of your lines are kind of shaky. Compared to the perfectly straight lines in the panels and the architecture it's pretty jarring. If you were doing it for style then you should have either avoided straight lines entirely or made your backgrounds geometric and your characters wonky, for contrast. Right now the contrast is inconsistent.

Final panel, I'm seeing pixels. You colored Faw with real medias and the background digitally, but there are white spots outside of his outline speckled on the black area. Use the multiply layer setting and it'll blend together seamlessly, or if you DID use multiply then maybe you forgot to merge the layers before resizing? Anyway, yeah, pixels.

Your handwriting is not great in most of the speech bubbles, and yet you wrote "light" very nicely in the second panel so you're not incapable of good penmanship. Just write more carefully next time.

The shading is my biggest issue; if you shaded with more confidence in your... well, shading, the whole thing would be improved immensely. I also want to add that I am shocked by how good your backgrounds are. Dialogue's a bit weak, though.
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