Quote:
Originally Posted by SonicNathan 1
I'm using The tileset extractor to edit a tileset. (actually to fix a bug in the set) Is there any way to compile the set again with the edited pictures, same pallet without having to re-do the pallet? When I edit it, switch it to a compilable format and compile it i get errors. Once this is answered, feel free to close the thread.
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Not really...... Open with paint and save in 256 bmp, you will have to fix the mask so that the areas that are the blueish are black, and everything solid isnt. When you recompile Black = Empty. As for the Pallette you can run the original through pallette suite, then rerun the finished product through. That step is the most complicated its best to get someone who knows i to help out with that
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