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Black Ninja

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Joined: Mar 2001

Posts: 2,312

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Apr 25, 2009, 11:54 PM
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To be honest, I'd prefer if fastfire was not reset after each level; at least in gametypes where you can die. I've always thought of it sort of as a sign of skill; if you haven't died for long enough that you've amassed a huge amount of fastfire, good for you. However, in gametypes such as race and treasure, I'd be all for the resetting of fastfire (and food) between levels.