Quote:
Originally Posted by DJazz
Isn't it any way to fix this issue?
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My best guess is to remove the 'falling face-first' command/animation... but I doubt that's easy to pull off. The whole face-first fall is what causes the problem, since people don't die in that fashion. For example, in B1, when warped to the Seekers, you can get hit infinitely and you'll only get hurt once, when you actually hit ground (removing the face-first falling command).
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