You mean something like:
Code:
void OnGameTick() {
...
if ((player[0].x > 40 && player[0].x < 50) && (player[0].y > 25 && player[0].y < 30)) {
if (music.filename != "cooba.mp3") music.play("cooba.mp3");
}
...
}
When player enters the zone [[40,25][50,30]], a new music starts to play. Although I'm guessing that the whole thing would be better off using an object oriented approach.
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