Quote:
Originally Posted by Ragnarok
You could do that all manually... Though probably youre thinking automatically;
/ptrigger (playernumber) all off [will turn off all triggers on designated player]
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Yeah, I know you can change triggers manually. I'm just messing around with some conceptual levels on JCS and immediately after a player spawns they can be redirected by various triggers, and I don't think I can type that fast. But the level's probably going to end up too complicated and fairly unplayable, and I guess just doing it manually might be the best solution.
And thanks for /friendlyfire on
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