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Violet CLM

JCF Éminence Grise

Joined: Mar 2001

Posts: 11,090

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Aug 3, 2009, 04:38 PM
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plunK: If you look at your response to my point #4 you will see it answers your response to my point #6 nicely. Spike bolls are visible, which is against the point, and I think we've been seeing lately the bees event come into question as people start complaining that they cause problems with sugar rushes.

There are significantly more single player uploads on J2O than there are CTF uploads. That's pretty important. Also, changes like the ones I'm suggesting offer actual changes in terms of the possibilities available for JCS users. Most things JJ2+ has done are vague during-gameplay-only tweaks, the main exception being the new gametypes which actually allow JCS users to do new things. If you enable No Fire Zone or Spring Delays in SP, get the bonus level field to work, add a Lori start pos, reinsert the code to have gems give you extra lives, let secret level events specify a position in the secret level to begin in, increase the Rocket Turtle's functionality, even (optionally) remove the Robot Boss' extreme vulnerability to ice, these are actual meaningful changes that allow new level work to be done. That's a lot bigger than being able to bleach someone's name at will.

I understand that blur has his own personal preferences, and while I disagree with them, I respect them and the skill and dedication he has employed so far. I'm not saying that he is a tool and doesn't have the right to determine how he wants to use his knowledge -- this is what I would do if I myself had the tools and knowledge for how to edit JJ2. But I willingly resist other people trying to argue that single player changes are useless or unimportant.
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