What I've noticed is that some people are certainly too used to open levels with a lot of space to hop around. 'Indoor' levels have usually more like a Love It/Hate It gameplay, rather than something everyone would like equally. I myself don't have any problems moving smoothly in a level as long as passages have at least 2 tiles of width, and the level isn't entirely tunnely. A good example of this is Atom Heart, which is apparently disliked by people who are generally clumsy in maneuvering. I didn't plan it to have a 'closed' feeling, I just created it to a scale it felt fine with. Besides, like Gry once said, you are more unlikely to get airhit in Indoor-levels, right? Isn't that quite a good thing?
Another thing that matters me(although a bit offtopic), is the overall amount of intolerance towards pits. I myself consider the pits a nice add of fun to gameplay when they are put in reasonably. I don't find myself falling into pits very often, and I don't get why falling a couple of times or even once for example in a short round of AYCR would annoy people. As well, some old players that are good in maneuvering, somehow seem to have major problems with pits also.
I totally disagree about the point that DodgeS' level would be bad/cramped/awfully flowed/crowded. I think especially the flow-part is nowadays overrated. A player doesn't sometimes need even one single jump to move smoothly around the level. Such blandness offers zero interest in terms of gameplay for me, since there's absolutely no challenge to master a level. DodgeS' level is a quite decent level(for it's size because the contest of course). It's just that it doesn't contain anything special for me. As well, there were a lot of other decent entries this time, so that's why it didn't get my vote, in case some people are wondering.
Also, a scoring system like this can very well work in a F1 Grand Prix, but a contest like this it feels a bit silly, since contestants don't receive their scores in real-time. If I were to held it myself, I would count all votes either equally, or 5-4-3-2-1.
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Find It Out
SP: https://www.jazz2online.com/downloads/9371/find-it-out-single-player/
MP: http://www.jazz2online.com/J2Ov2/downloads/info.php?levelID=5021
Last edited by Superjazz; Aug 5, 2009 at 12:31 PM.
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