Quote:
Originally Posted by Torkell
If there's spare bits in the warp or warp target event you could add a flag there for it, so you can set it individually for different warps.
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There probably are. If I correctly understand how JJ2 events work, virtually any event can be "expanded" in such a way, since the j2l format actually stores this information by tile. I think for events, each tile has 32 bits, with 24 of them being event parameters (the other 8 would be the event ID). Warp targets only go up to 255 (another 8 bits), so that leaves you with more than enough room to have a "telefrag" flag.
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