Thread: ND4HELP
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blurredd

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Sep 9, 2009, 05:51 PM
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Quote:
Originally Posted by EvilMike View Post
A more complex (actually a lot more complex from what I've heard) solution involves getting rid of text strings alltogether, and just using a DisplayText() function to print whatever you want on-screen.
It doesn't sound that complicated, unless you want to keep using the Text event for this.
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D3
Extra. No CTO v0.75
Animating Tiles Properties.
ATB Contest. Scripting Language.
Gameplay Theories.
1UP. Pitfall. Desolation.
SC2.