Quote:
Originally Posted by BlurredD
It doesn't sound that complicated, unless you want to keep using the Text event for this.
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Cpp mentioned that it kept crashing whenever he tried it, and that it might have been something to do with the hook he's using being at the start of the gameloop, rather than the graphics part. And that adding a second hook would complicate things for people writing scripts. Though I don't understand this stuff even a fraction as well as you guys, and maybe there have been some developments since I last heard.
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