Quote:
Originally Posted by Unknown Rabbit
Well, yeah, offline splitscreen does that, but that's not practical for hotel levels so it didn't seem worth mentioning. Anyway, as I think I mentioned in #JJ2 at one point, the current build of Reworder among other improvements supports over two hundred text springs per level, but it's not getting released until I've replaced those stupid .rwmacro files with a better system.
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I think the macro system is more or less fine. I don't think it makes much sense to distribute the macros with levels (just embed the thing in the j2l and "lock" it if needed), but the format has obvious uses for when you're actively making a level, and I can't think of a better way of doing it. The only problem I can see is if the format is somehow cumbersome, inefficient, buggy, or something along those lines.
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