Quote:
Originally Posted by cooba
Way to completely misunderstand my point.
JJ1: Jazz is a badass soldier of fortune with a gun as big as himself, who shoots anything he wants to shoot.
Jazz3D: Jazz is a cutesy furry who tries to save his moreso cutesy children from Devan! Oh no! Devans such a bad guy!!!!!
If a JJ3/Jazz3D ever gets made, I want it to look like Jazz Jackrabbit, not like Elysian Tail...
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My point of view as well, but I figure you know that, cooba. ;P Jazz2 went the right direction with that, mostly thanks to how Stadler's artistic style evolved. There's less guns and robots and all that, but it retains that "rad" feel and improves on it. Dodrill was the right person to create a female playable character for the game, however his cutscenes do feel a bit out of place with their Disney style and unfunnyness (compared to JJ1's, at least), and I too feel that JJ3D demo to be too cutesy-daisy. Sure, you have a gun, but... well... if you've seen it, you know.
On a slightly unrelated note, in JJ1 you shoot defenseless baby turtles of an intelligent species.
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