I found the controls for JJA pretty good. They're a little harder to control than the usual JJ1 and JJ2 controls. Compare it to Mario's original 2D controls, his movement wasn't 'static' at all and you seriously had to play the game for a while to make your jumps predictable. I feel the same for JJA, after playing through the game for a few times, it got a lot easier and I rarely fall into pits anymore. You'll also know when to use what weapon, and how to avoid as much enemy shots as possible.
Oh and for the multiplayer, has anyone else but me played CTF in this? I only found one other person at school who also bought JJA back in the days, and we decided to do a multi-pak game for a while. I don't remember everything, but the worst part were the maps. They were basically just all the single player maps with enemies removed and CTF bases at the beginning and the exit. It works, but the SP level design is totally not suited for CTF, so you'd imagine that only few SP maps were suited for CTF. Still milti-pak gameplay is better optimized than the 'buggy' single-pak downloader (client).
Perhaps we can try to do some matches with this, just for fun. I remember that there was a netplay add-on for the popular Visual Boy Advance emulator. Most of us own the original JJA cardridge so emulating it on PC for multiplayer wouldn't be a problem.
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