In the "Beach" tileset in Jazz Jackrabbit 2, there is a background layer that seems to show an ocean floor paved with flat stones, descending into a circular arena-type area, surrounded with flowy oceany bench structures. All the rest of the tiles and layers in Beach are much more natural (ship parts aside): was this graphic a leftover from the planned Atlantis tileset, pasted into Beach for the purpose of filling another background layer?
We have recognized the Jazz 2 tilesets "Carrotus" and "Dam Nation" as directly inspired from the Lion King SNES game, "Labrat" from Earthworm Jim, and the sewers of "Colon" from Comix Zone. Are there other such sources of inspiration we don't know about?
Given that Tubelectric in Jazz 1 was an abandoned munitions factory, where did the decision to make its background in Jazz 2 a series of speakers and other music-related machines come from?
We know that a few of the Jazz 2 tilesets underwent revision in development. Most of the changes were fairly minor, but Diamondus was redrawn completely. Was this your decision or did it come from someone else on the team? What prompted it?
Jazz Jackrabbit Advance reused a number of graphics from Jazz 2. What was your involvement in that?
Among the unused sprites in Jazz 2 is a boxing glove attached to a spring. Do you remember what this was for?
Two planets in the CD version of Jazz 1, Lagunicus and Exoticus, look very much as if they were originally one planet that was split in two. Is this correct? If so, why was this done, and were there other plans for the final planet of Episode C that Lagunicus replaced?
The first level of Scraparap, the eighth planet in JJ1, has some unused data near the bottom that looks like a partial level layout but whose tiles do not correspond to any of the existing blocksets. Were there abandoned planets in JJ1? What do you remember about them? What led to their getting the axe?
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