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n0

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Apr 26, 2010, 10:39 PM
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LMAT: Beyonduary: Phase 2: Concept Brainstorm

After some democracy, too much bureaucracy, a little socialism, a bit of a dictatorship and one big "OK NEXT POSTER WINS," we have decided upon a theme for the next LMAT!

Quote:
Originally Posted by FireSworD View Post
spaceport/airport (please something creatively executed!)

Since Phase One (decide what we are making) is done, we can now move on to Phase Two:
Quote:
Originally Posted by Unknown Rabbit View Post
Phase 2: Come up with more detailed concepts. Concept discussion will be created by asking people not to start drawing for a couple days after a theme has been decided upon. This can include concept art (in any medium), screenshots of other games, written ideas, etc. Stuff that develops the idea beyond a general theme and gives us specific items, floor types, layers, whatever, to work on. For Aftermath, for example, things like the lockers (ruined and otherwise), rotating warp pillar, and nuclear background refinery might be speculated here.
So, what Unknown said is pretty self-explanatory, so start posting concept art and ideas! Big brainstorm time, so show me everything you'd want to see in a spaceport/airport! The Sky is the limit!
(See what I did there? It is a pun, or wordplay, wherein I used a phrase which contained the word "Sky" when referring to this tileset, which is now related to the sky in every possible way! It is funny because it is a phrase which fits the surrounding context in more than one way! The only possible way this could get any funnier is if I over-explained the joke! Does explaining the fact that over-explaining the joke make it even funnier? Recursive meta-jokes seem to have diminishing returns, so I think I'll stop now.)
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