quite a few games back then did the "keyword-in-manual" thing. Wasteland/Bard's Tale referred you to Paragraphs in a book to expand the story and important passwords to get through the game were in there.
Apogee games were okay, but Commander Keen 6 had a "Identify the Monster" check that was annoying.
What really frustrates me was games that only covered part of the game. Interplay's Descent was also notorious for this, but the most infuriating incident I remember was when found a copy of Deus Ex in a flea market.
nowhere on the case, disc or game itself did it say it was a demo, and it ended after the missions in New York were done. >
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