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plunK

JCF Member

Joined: Apr 2008

Posts: 514

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Aug 10, 2010, 06:53 AM
plunK is offline
Quote:
Originally Posted by Neo2001 View Post
I do not understand, why to set any basic gamemode I have to type /gamemode (mode) command, but to set any custom mode I have to type only /(mode). I suggest to replace command /gamemode by /battle, /ctf, etc and remove /off command.

Why not add /spectateidlers commad - if /kickidlers and /spectateidlers commands are on, the game will move all idle "plus" players to spectate and kick players without "plus".

Maybe "hurt" (SCE seekers, MCEs...) events should work like pits - the player roasted by such event will lose a point?

I have found the bug in JJ2+ - the game may crash with Access Violation Error, when Lori tries to get Full Energy Carrot. This bug occurs in all versions of JJ2+ (which are available on the first page), I could not crash the game without "plus", or with any other character.
Ill try and confirm this soon. Also, I would figure that you need to use /gamemode for default ones because the gamemodes were precoded and its access the pre-existing files. New gamemodes blur coded himself so he could make the call name for them whatever he wanted.