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Ae

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Joined: Nov 2004

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Nov 30, 2010, 07:44 PM
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I don't like the idea of having teleporters that lead you everywhere as is shown in that second screenshot. It makes the level feel less like an actual world; the teleporter room can become the only landmark used to tell areas apart from the others.
Players won't memorize paths from one area to the other, they'd just know how to get from each different area to the teleporter room.